A Companion Book to Unity from Zero to Proficiency (Foundations): Extra Tips, Projects and Exercises
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Название: A Companion Book to Unity from Zero to Proficiency (Foundations): Extra Tips, Projects and Exercises
Автор: Patrick Felicia
Издательство: LPF Publishing
Год: 2024
Страниц: 162
Язык: английский
Формат: pdf, azw3, epub, mobi
Размер: 10.1 MB
This book is a companion manual for "Unity from Zero to Proficiency (Foundations)," offering tips, projects, and exercises for both students and teachers alike. In This Companion Book, Each Chapter Includes a Section for Both Students and Instructors. Students will find a wide range of information to both challenge them and strengthen their knowledge and skills in game programming. To complete the project presented in this book, you need to have the book "Unity from Zero to proficiency". In terms of computer skills, all knowledge introduced in this book will assume no prior programming experience from the reader. This book does not include any programming, as this will be introduced in the second book in the series. So, for now, you only need to be able to perform common computer tasks such as downloading files, opening and saving files, be comfortable with dragging and dropping items, and typing. Many of the activities are step-by-step, and learners are also given the opportunity to engage in deeper learning and problem-solving skills through the challenges offered at the end of each chapter. Each chapter ends-up with a quiz and challenges through which you can put your skills into practice and see how much you know.
Автор: Patrick Felicia
Издательство: LPF Publishing
Год: 2024
Страниц: 162
Язык: английский
Формат: pdf, azw3, epub, mobi
Размер: 10.1 MB
This book is a companion manual for "Unity from Zero to Proficiency (Foundations)," offering tips, projects, and exercises for both students and teachers alike. In This Companion Book, Each Chapter Includes a Section for Both Students and Instructors. Students will find a wide range of information to both challenge them and strengthen their knowledge and skills in game programming. To complete the project presented in this book, you need to have the book "Unity from Zero to proficiency". In terms of computer skills, all knowledge introduced in this book will assume no prior programming experience from the reader. This book does not include any programming, as this will be introduced in the second book in the series. So, for now, you only need to be able to perform common computer tasks such as downloading files, opening and saving files, be comfortable with dragging and dropping items, and typing. Many of the activities are step-by-step, and learners are also given the opportunity to engage in deeper learning and problem-solving skills through the challenges offered at the end of each chapter. Each chapter ends-up with a quiz and challenges through which you can put your skills into practice and see how much you know.