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  • Добавил: literator
  • Дата: 25-08-2024, 16:09
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Название: Learning Java: A Test-Driven Approach
Автор: Joshua Crotts
Издательство: Springer
Год: 2024
Страниц: 474
Язык: английский
Формат: pdf, epub
Размер: 10.1 MB

This introductory textbook on Java programming is different from others by its emphasis on test-driven development. Writing tests before designing the implementation is incredibly important for debugging purposes and understanding the desired outcome. While testing is often an afterthought in other Java textbooks (being placed at the very end or not at all, which is in some ways cruel to withhold such capabilities from the student), this text takes a different, perhaps "functional“ approach to learning Java: it introduces testing and methods from the start, followed by conditionals, recursion, and loops (on purpose in this very order). It then dives deep into data structures and the Java Collections API, including streams and generics. After this, it pivots to object-oriented programming, exceptions and I/O, searching and sorting, algorithm analysis, and eventually advanced Java/programming topics. This ordering of topics is well adjusted to prepare students to subsequent upper-level courses in data structure or algorithm design and implementation. The approach is illuminated by numerous code snippets and the students’ understanding is consolidated by about 250 exercises covering all topics covered in the book. With this book, readers will not only learn how to program Java, but also acquire a necessary precondition for successfully writing and testing commercial software.
  • Добавил: literator
  • Дата: 25-08-2024, 07:55
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Название: Реализация полезных алгоритмов на C++
Автор: Дмитро Кедик
Издательство: БХВ-Петербург
Год: 2024
Страниц: 1022
Язык: русский
Формат: pdf
Размер: 20.7 MB

Книга с подробным описанием всевозможных алгоритмов, которые принято реализовывать на C++ в силу высоких требований к скорости и наращиванию мощности алгоритмов. Алгоритмы относятся к следующим предметным областям: машинное обучение и нейронные сети, статистика, криптография, оптимизация, перемножение матриц, хеширование, строковые алгоритмы, случайные леса, методы работы с числами, сортировка, кластеризация, графовые алгоритмы и другие темы, касающиеся программной инженерии. Затронуты вопросы командной разработки алгоритмов. Для простоты я не задействую в книге многие новейшие функции C++. Например, семантика перемещения позволяет повысить эффективность кода, если у объектов есть эффективные деструкторы, но в остальных случаях достаточно встроенной оптимизации от компилятора. Тем не менее в книге эти процессы описаны достаточно углубленно, поэтому для ее освоения необходимы некоторые знания в области вычислительной техники и математики. В главах, посвященных специализированным темам типа численных алгоритмов, вам потребуется знакомство с определенными разделами математики — например, с линейной алгеброй. Книгу можно использовать как справочник по алгоритмам для программистов и исследователей и как учебное пособие для студентов соответствующих специальностей. Также будет полезна при подготовке к собеседованиям.
  • Добавил: literator
  • Дата: 25-08-2024, 06:56
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Название: Библия C# — 5-е изд.
Автор: Фленов М.Е.
Издательство: БХВ-Петербург
Год: 2022
Страниц: 463
Язык: русский
Формат: pdf
Размер: 10.2 MB

Книга посвящена программированию на языке C# для платформы Microsoft .NET, начиная с основ языка и разработки программ для работы в режиме командной строки и заканчивая созданием современных веб-приложений. Материал сопровождается большим количеством практических примеров. Подробно описывается логика выполнения каждого участка программы. Уделено внимание вопросам повторного использования кода. В пятом издании примеры переписаны с учетом современной платформы .NET 5, а вместо прикладных приложений упор делается на веб-приложения. Хотя эта книга и носит название «Библия C#», посвящена она в целом платформе .NET от компании Microsoft. Частью этой платформы стали ОС, инструменты разработчика и .NET Framework — программный фреймворк для разработчика, чтобы мы могли писать приложения для платформы .NET. Фреймворк, если максимально упростить пояснение, — это библиотеки, предоставляющие языку программирования функционал, который мы можем использовать для написания программ. На сайте издательства находятся коды программ, дополнительная справочная информация и копия базы данных для выполнения примеров из книги.
  • Добавил: literator
  • Дата: 25-08-2024, 05:55
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Название: Deep Reinforcement Learning with Python: RLHF for Chatbots and Large Language Models, 2nd Edition
Автор: Nimish Sanghi
Издательство: Apress
Год: 2024
Страниц: 650
Язык: английский
Формат: pdf (true), epub (true)
Размер: 34.1 MB

Gain a theoretical understanding to the most popular libraries in deep reinforcement learning (deep RL). This new edition focuses on the latest advances in deep RL using a learn-by-coding approach, allowing readers to assimilate and replicate the latest research in this field. New agent environments ranging from games, and robotics to finance are explained to help you try different ways to apply reinforcement learning. A chapter on multi-agent reinforcement learning covers how multiple agents compete, while another chapter focuses on the widely used deep RL algorithm, proximal policy optimization (PPO). You'll see how reinforcement learning with human feedback (RLHF) has been used by chatbots, built using Large Language Models, e.g. ChatGPT to improve conversational capabilities. You'll also review the steps for using the code on multiple cloud systems and deploying models on platforms such as Hugging Face Hub. The code is in Jupyter Notebook, which canbe run on Google Colab, and other similar Deep Learning cloud platforms, allowing you to tailor the code to your own needs. For software engineers and Machine Learning developers eager to sharpen their understanding of deep RL and acquire practical skills in implementing RL algorithms fromscratch.
  • Добавил: literator
  • Дата: 24-08-2024, 19:07
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Название: Entity Framework Core: From SQL to C# code: Start with Entity Framework Core and implement it in your own applications in no time!
Автор: Kenji Elzerman
Издательство: Kens Learning Curve
Год: 2024
Страниц: 210
Язык: английский
Формат: pdf, epub
Размер: 10.1 MB

Running software isn't all about code, some buttons, and some user interaction. There is much more to it. One of the key elements is data. Data is always data; information a user can see and manage. But also something you, the developer, can work with. But the way we can save that data is a whole different story. Where do you save information? How do you retrieve it again? How do you make sure the data is saved? How can my mobile app reach data all over the world? For this, we use (SQL) databases. While Entity Framework is really popular these days I believe it is important to know and understand the basics of the underlying system of Entity Framework Core. That is why we explore SQL before heading to the main guest: Entity Framework Core. This book is for those who want to learn how to use Entity Framework from zero or those who want to learn a little bit extra about this subject. Don't expect 100% coverage on the whole Entity Framework Core subject, because that's impossible. I will give you enough information to work with in a way you can implement Entity Framework in your own application(s). To help you with the practical side, I have included examples and a project which you can download from my GitHub. With this project, you can type along as we are building more aspects of Entity Framework Core in a console application and API. In the end, a developer's time is 75% searching on the internet. Do know that you need to know the basics of C#! Know what variables are, how to create classes and methods, how dependency injection works, how to make decisions, how unit testing works, etc.
  • Добавил: literator
  • Дата: 24-08-2024, 17:42
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Название: Advanced Spiking Neural P Systems: Models and Applications
Автор: Hong Peng, Jun Wang
Издательство: Springer
Серия: Computational Intelligence Methods and Applications
Год: 2024
Страниц: 304
Язык: английский
Формат: pdf (true), epub
Размер: 53.0 MB

Membrane computing is a class of distributed and parallel computing models inspired by living cells. Spiking neural P systems are neural-like membrane computing models, representing an interdisciplinary field between membrane computing and artificial neural networks, and are considered one of the third-generation neural networks. Models and applications constitute two major research topics in spiking neural P systems. The entire book comprises two parts: models and applications. In the model part, several variants of spiking neural P systems and fuzzy spiking neural P systems are introduced. Subsequently, their computational completeness is discussed, encompassing digital generation/accepting devices, function computing devices, and language generation devices. This discussion is advantageous for researchers in the fields of membrane computing, biologically inspired computing, and theoretical computer science, aiding in understanding the distributed computing model of spiking neural P systems. In the application part, the application of spiking neural P systems in time series prediction, image processing, sentiment analysis, and fault diagnosis is examined. This offers a novel method and model for researchers in Artificial Intelligence, data mining, image processing, natural language processing (NLP), and power systems. Simultaneously, it furnishes engineering and technical personnel in these fields with a powerful, efficient, reliable, and user-friendly set of tools and methods.
  • Добавил: literator
  • Дата: 24-08-2024, 07:59
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Название: Beginner's guide to game development: Programming concepts and video game design principles with Unity, Unreal Engine, and Godot. Let's turn your hobby into a profession
Автор: Punky Publishing
Издательство: Punky Publishing
Год: 2024
Страниц: 194
Язык: английский
Формат: pdf, epub, mobi
Размер: 10.1 MB

Imagine building your own video game, even if you've never written a single line of code before… Now, turn that dream into reality. Have you ever daydreamed about designing your own video game? Do the realms of game development intrigue you, but you are overwhelmed by the idea of starting from scratch? Does the thought of transitioning your creative hobby into a fulfilling, profitable career excite you? If yes, then you are in the right place. However, don't be disheartened if the journey to your dream game seems daunting and uncertain. Even though many developers have no formal game development education, they’ve broken into the industry—and so can you. The path to becoming a successful game developer is far from unattainable, even if you're a complete novice. This book is designed to be your companion as you start your adventure in game development. Whether you’re a hobbyist looking to professionalize your passion or just curious about how games are made, this guide is for you. We’ll start with the basics of game engines and programming. Lay down the fundamentals of game design, and walk you through the final steps of preparing your game for release. What sets this book apart is its approach. I use analogies, visual aids, and real-world examples to break down complex concepts into digestible pieces. More importantly, this book is built around project-based learning. You won’t just read about how to do things—you’ll actually do them. This hands-on approach will help solidify your learning and build your confidence. I understand that starting in game development can seem overwhelming. There’s a lot to learn, and it can feel like you’re just scratching the surface. That’s why this book is structured to ease you into the game development world, ensuring you’re not lost in technical jargon or advanced coding from the get-go. By the end of this book, you’ll have the tools and knowledge to create your own video games.
  • Добавил: literator
  • Дата: 23-08-2024, 21:35
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Название: Fundamentals of Software Architecture: An Engineering Approach, 2nd Edition (Early Release)
Автор: Mark Richards, Neal Ford
Издательство: O’Reilly Media, Inc.
Год: 2024-08-23
Страниц: 550
Язык: английский
Формат: epub, mobi
Размер: 10.1 MB

Architectural thinking is about seeing things with an architect’s eye—in other words, from an architectural point of view. Understanding how a particular change might impact overall scalability, paying attention to how different parts of a system interact, and knowing which third-party libraries and frameworks would be most appropriate for a given situation are all examples of thinking architecturally. Being able to think like an architect first involves understanding what software architecture is and the differences between architecture and design. It then involves having a wide breadth of knowledge to see solutions and possibilities that others do not see; understanding the importance of business drivers and how they translate to architectural concerns; and understanding, analyzing, and reconciling trade-offs between various solutions and technologies. This book provides the first comprehensive overview of software architecture's many aspects. Aspiring and existing architects alike will examine architectural characteristics, architectural patterns, component determination, diagramming and presenting architecture, evolutionary architecture, and many other topics. Mark Richards and Neal Ford-hands-on practitioners who have taught software architecture classes professionally for years-focus on architecture principles that apply across all technology stacks. You'll explore software architecture in a modern light, taking into account all the innovations of the past decade.
  • Добавил: literator
  • Дата: 23-08-2024, 20:31
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Название: Web Application Development Using Java
Автор: Suresh Dodda
Издательство: Independently published
Год: 2024
Страниц: 384
Язык: английский
Формат: pdf, epub
Размер: 11.0 MB

Unlock the full potential of web application development with "Web Application Development Using Java." This comprehensive guide is designed for both beginners and experienced developers who want to build powerful, efficient, and scalable web applications using Java. Java Servlets form a fundamental component of server-side programming in Java, providing developers with a powerful mechanism for handling HTTP requests and generating dynamic content. In this chapter, we delve into the intricacies of Java Servlets, exploring their role in web development, the Servlet lifecycle, writing Servlets, handling HTTP requests and responses, session management, Servlet filters, error handling, best practices, and more. Java Servlets are Java-based server-side components that enable dynamic content generation and client request processing within web servers. The Java Servlet API specification, which specifies a standard set of interfaces and classes for developing Java web applications, is followed by Servlets. Servlets provide a robust and scalable platform for building interactive and data-driven web applications, making them an essential part of web development. They act as the foundation of Java-based web applications, taking care of HTTP demands, producing dynamic substance, overseeing meeting state, cooperating with data sets, and that's just the beginning. JavaServer Pages (JSP) is a critical innovation in Java web improvement, giving a strong structure to building dynamic and intelligent site pages. JavaServer Pages (JSP) is a technology that lets developers embed Java code within HTML markup to create dynamic web pages.
  • Добавил: literator
  • Дата: 23-08-2024, 15:10
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Название: Discrete Mathematics for Computer Science
Автор: Pomde N.P.
Издательство: Arcler Press
Год: 2024
Страниц: 243
Язык: английский
Формат: pdf (true)
Размер: 40.7 MB

This book discusses the role of proofs in mathematics and Computer Science. In mathematics, a proof involves validating a proposition through logical deductions from axioms. Computer scientists focus on demonstrating program accuracy, given the increasing error susceptibility of software. A community of specialists aims to enhance program precision, extending to verifying computer processor chips for leading manufacturers. Creating mathematical models to affirm program validity is an active study area. A proof, in this context, involves a sequence of logical deductions from axioms and established statements, leading to the desired proposition. While crafting proofs may seem daunting, standard templates offer a framework. Some templates can be interconnected, providing both high-level structure and detailed guidance. The Principle of Mathematical Induction is applied to validate algorithms without computer reliance. Sets underpin modern mathematics and software engineering, introduced with language and typical tasks. Primary set operations' understanding enables proof techniques for functions, relations, and graphs, validating algorithms for specific tasks. The book delves into language describing element collections and sets, providing proof templates for comprehension and construction. The book covers common set operations, introduces additional proof templates, and addresses numbering elements and the Principle of Mathematical Induction. This exploration deepens the understanding of mathematical proofs and their role in Computer Science applications.