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- Дата: 24-03-2017, 15:31
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![](/uploads/posts/2017-03/thumbs/1490358743_41u7vjrjvdl._sx348_bo1204203200_.jpg)
Автор: Andrew Williams
Издательство: CRC Press
Год: 2017
Формат: PDF, EPUB
Размер: 13,3 Мб
Язык: английский / English
The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction.