Название: Mastering Technical Art in Unreal Engine: World Building Автор: Greg Penninck, Stuart Butler Издательство: CRC Press Год: 2025 Страниц: 227 Язык: английский Формат: pdf (true) Размер: 67.5 MB
This covers how to use the latest development tools to create your own Virtual World powered by Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of Unreal Engine.
You'll learn about Landscapes, Sculpting, Materials, Foliage, Water, Partitions and much more as you complete project-based examples. Included in the book is a series of follow-along introductory videos and quizzes to help test your learning, giving you all the tools and knowledge to make detailed believable worlds in the Unreal Engine.
World Building: In this book, you’ll learn the art of creating Real‑time landscapes. You’ll master both technical and artistic skills to create stunning Real‑time worlds that make use of modern engine workflows. Worlds in games now require multiple developers to populate complex ecosystems; with this title, you’ll learn how to work with all kinds of different developers and systems to realize Unreal Landscapes.
Many of the tools and techniques we discuss in this book may feel complex, confusing and sometimes challenging when you first start out. Don’t worry! Over time, as Unreal and it’s many tools become more familiar, the processes themselves will become second nature as you develop a deeper understanding of the engine and its various editors.
This book will be of great interest to all students learning to create technical art within Unreal Engine, as well as professionals looking to sharpen their skills.
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