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Hands-On Object-Oriented Programming: Mastering OOP Features for Real-World Software Systems Development

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  • Дата: 3-10-2024, 19:37
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Название: Hands-On Object-Oriented Programming: Mastering OOP Features for Real-World Software Systems Development
Автор: Anil Kumar Rangisetti
Издательство: Apress
Год: 2024
Страниц: 582
Язык: английский
Формат: pdf, epub
Размер: 10.1 MB

Learn how to easily design and implement a software system using object-oriented programming. Through hands-on activities, this book equips you with the real-world practice needed to master OOP skills that can be applied universally across any programming language.

This book is dedicated to bridging the gap between theoretical concepts and practical implementation in software development using OOP. Readers will first understand the importance of OOP in handling software complexities before learning how to model real-world problems through access control, extendible object design, and object relationships. Specifically, the author discusses how to use inheritance, association, and polymorphism concepts for implementing reusable and easy-to-use complex software. More importantly, this book covers design patterns and event-driven programming for learning how to model complex interactions among various objects of the software system to implement various use cases.

Unlike existing books on OOP which teach syntax and semantics through standard examples, this book leverages an immersive learning experience through a variety of real-world use cases, applications, games, and system software. While written in C++, the skills can be applied to any OOP language of the reader's preference. The book's last chapters will quickly introduce Python and Solidity languages for learning advanced technologies. By the end, novice and seasoned developers will know how to implement practical and reusable software systems with confidence.

This book is organized into three parts. In Part 1 (Chapters 1–4), you learn and practice OOP concepts using C++ for solving real-world software development problems.

Part 2 (Chapters 5–7) explains how to model real-world problems into reusable, extendible, and easy-to-use software development blocks using OOP concepts such as inheritance, object associations, and polymorphism.

In Part 3 (Chapters 8–10), you learn how to use design patterns and event-driven programming for handling complex software system object creation, behavior, and interactions. Finally, you are introduced to OOP using Python and Solidity.

What You Will Learn:
Apply OOP concepts through real-time use cases: games, applications software (online shopping, reservations, etc.), system software (protocols, simulators, etc.), and modeling and implementation using C+
Design and implement reusable and extendible software with OOP
Understand the importance of design patterns and learn how to use them for solving real-time issues
Use event-driven programming for implementing complete interactions of complex application software, system software, and simulators
Implement OOP using C++ features and discover Python and Solidity constructs for OOP

Who This Book Is For:
Beginners and intermediate software developers with basic programming knowledge to quickly learn OOP concepts with C++. Advanced users will find it useful for quickly exploring best-design principles, patterns, and event-driven programming for implementing complex software systems.

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