Coding Art: A Guide to Unlocking Your Creativity with the Processing Language and p5.js in Four Simple Steps, Second Edition
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- Дата: 18-11-2023, 15:06
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Автор: Mathias Funk, Yu Zhang
Издательство: Apress
Год: 2024
Страниц: 342
Язык: английский
Формат: pdf, epub
Размер: 11.9 MB
Finally, a book on creative programming, written directly for artists and designers! This second edition offers expanded and updated content incorporating the latest advancements and trends in the field of creative programming, also for creatives who want to work directly with P5.js and online. It delves deeper into the intricacies of computational art. It includes fresh case studies that explore real-world applications of coding art, inspiring readers to think beyond traditional boundaries.
Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. Following a real-world use case of computation art, you'll see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started.
This unique and finely balanced approach between skill acquisition and development makes Coding Art, Second Edition the ideal reference book for both creative programming and the creative process for professors and students alike.
Ok, so what is p5.js? Like Processing, p5.js is free and open source, which means anyone can use it. P5.js translates Processing functions to the web. That means you are no longer “limited” to a canvas window on your computer; you can make your creations accessible to anyone on the Internet. This could be people using a web browser on their computer, or on their tablet or phone. With p5.js, you can think of your web browser page as your canvas. It's like having a digital sketchbook right on the web! Not only can you draw on this canvas using p5.js, but you can also add other elements like text, buttons, videos, webcam images, and sounds. So, your creativity is not limited to just drawing, but you can create interactive and dynamic web experiences using p5.js.
Processing and p5.js are not only versatile frameworks internally (with all included functionality). With these platforms, you can reach into a vast ecosystem of functions implemented in languages like Java, Groovy, Scala, Kotlin, and Clojure (for Processing) and jаvascript for p5.js. Since over 25 years, talented people have built applications, frameworks, connectors, libraries, and examples in these languages that are in principle all available to you. A good starting point are the official and contributed Processing libraries that are linked on the Processing site and also available through the Processing library manager.
What You’ll Learn:
Review ideas and approaches from creative programming to different professional domains
Work with computational tools like the Processing language
Understand the skills needed to move from static elements to animation to interaction
Use interactivity as input to bring creative concepts closer to refinement and depth
Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures
Leverage the diversity of art code on other platforms like the web or mobile applications
Understand the end-to-end process of computation art through real world use cases
Study best practices, common pitfalls, and challenges of the creative process
Who This Book Is For:
Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; creative technologists, educators, digital artists and those who already know how to program, seeking creativity and inspiration in the context of computation and data.
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