Android NDK is all about injecting high-performance and portable code into your mobile apps by exploiting the maximum speed of the device they run on.
This book will show you how to create C/C++-enabled mobile applications and integrate them with Java. The books starts with teaching you how to access native API and port libraries used in some of the most successful Android applications. Next, you will move on to create a real native application project through the complete implementation of a native API and porting existing third-party libraries. Moving forward, you will learn how to access the keyboard and input peripherals and read accelerometer or orientation sensors. Finally, you will dive into more advanced topics such as RenderScript.
1: SETTING UP YOUR ENVIRONMENT 2: STARTING A NATIVE ANDROID PROJECT 3: INTERFACING JAVA AND C/C++ WITH JNI 4: CALLING JAVA BACK FROM NATIVE CODE 5: WRITING A FULLY NATIVE APPLICATION 6: RENDERING GRAPHICS WITH OPENGL ES 7: PLAYING SOUND WITH OPENSL ES 8: HANDLING INPUT DEVICES AND SENSORS 9: PORTING EXISTING LIBRARIES TO ANDROID 10: INTENSIVE COMPUTING WITH RENDERSCRIPT 11: AFTERWORD
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