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3D Character Development Workshop: Rigging Fundamentals for Artists and Animators

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  • Дата: 16-01-2019, 05:21
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Название: 3D Character Development Workshop: Rigging Fundamentals for Artists and Animators
Автор: Erik Van Horn
Издательство: Mercury Learning & Information
ISBN: 1683921704
Год: 2018
Страниц: 248
Язык: английский
Формат: True PDF
Размер: 60,1 MB

3D Character Development Workshop is designed to fast-track comprehension of the concepts, tools, and methods of character rigging so that you can get past the technical hurdles and on to animating. This comprehensive guide is simple enough for non-technical artists to follow, yet presented in a holistic, comprehensive, best-practices approach so professional and student animators and artists can begin designing and animating their own fully-functioning characters.

Character development is a distinct art form, crucial to the success of a 3D production. In fact, I’d say no department in the pipeline has more of a direct impact on the perceived quality of 3D animation than character development, which includes rigging and skinning.

Because riggers create the tools that 3D animators work with, the ultimate success of the performance begins with the quality of the rigs. But rigging cannot be understood in isolation; the development process involves a back-and-forth between character designers, modelers, and animators; it is the glue that holds all of these more “visible” art forms together.

Features:

• Uses a holistic, end-to-end process that empowers the reader with an understanding of the entirety of the character development pipeline - from concept to completion
• Includes a fast-tracked learning by example method. Short, iterative lessons create familiarity of best practices through rote exercise
• Contains full color photos (throughout) and downloadable examples/starter files that allow out-of-sequence or selective learning

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